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Using gamification and IoT-based educational tools towards energy savings - some experiences from two schools in Italy and Greece.
J Ambient Intell Humaniz Comput. 2021 Jan 3:1-20. doi: 10.1007/s12652-020-02838-7. Online ahead of print.
J Ambient Intell Humaniz Comput. 2021.
PMID: 33425054
Free PMC article.
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