Does dynamic balance affect cube mental rotation task in badminton vs. volleyball female players?

BMC Psychol. 2024 Mar 7;12(1):131. doi: 10.1186/s40359-024-01589-w.

Abstract

Background: Changing from a static to a dynamic balance condition could affect the performance of a cognitive task such as mental rotation. Thus, the main goal of this study is to investigate aspects of visual-spatial cognition between two non-contact sports (i.e., badminton and volleyball) in different upright conditions (i.e., standing position, frontal balance, and sagittal balance).

Methods: Thirty-five volunteer female sports and physical education students, fourteen specialists in badminton and twenty-one specialists in volleyball agreed to participate in this study. Each of the assessments was a 3D cube mental rotation task with and/or without balance exercises (i.e., frontal and/or sagittal balance) on a wobble board. Five stimuli were used in the mental rotation task (i.e., 45°, 135°, 180°, 225° and 315° for objected-based cube condition with egocentric transformation) which included pairs of standard and comparison images.

Results: The findings indicate that there was a notable decrease (p < 0.001; d = 1.745) in response time in both dynamic balance conditions (i.e., frontal and sagittal balance) compared to standing position condition. In addition, results revealed significant interaction between balance conditions (i.e., frontal and/or sagittal balance) and groups (i.e., badminton and volleyball) in the response time at 225° angle and in the error percentage.

Conclusions: In sum, dynamic balance is also an activity that involves mental manipulation of objects in 3D space, which can enhance badminton and volleyball female players' ability to rotate 3D cube stimuli.

Keywords: Badminton; Dynamic balance; Mental rotation; Response time; Volleyball.

MeSH terms

  • Cognition
  • Female
  • Humans
  • Motivation
  • Racquet Sports* / physiology
  • Reaction Time
  • Volleyball* / physiology