Offline EEG hyper-scanning using anonymous walk embeddings in tacit coordination games

PLoS One. 2023 Jul 20;18(7):e0288822. doi: 10.1371/journal.pone.0288822. eCollection 2023.

Abstract

In this paper we present a method to examine the synchrony between brains without the need to carry out simultaneous recordings of EEG signals from two people which is the essence of hyper-scanning studies. We used anonymous random walks to spatially encode the entire graph structure without relying on data at the level of individual nodes. Anonymous random walks enabled us to encapsulate the structure of a graph regardless of the specific node labels. That is, random walks that visited different nodes in the same sequence resulted in the same anonymous walk encoding. We have analyzed the EEG data offline and matched each possible pair of players from the entire pool of players that performed a series of tacit coordination games. Specifically, we compared between two network patterns associated with each possible pair of players. By using classification performed on the spatial distance between each pair of individual brain patterns, analyzed by the random walk algorithm, we tried to predict whether each possible pair of players has managed to converge on the same solution in each tacit coordination game. Specifically, the distance between a pair of vector embeddings, each associated with one of the players, was used as input for a classification model for the purpose of predicting whether the two corresponding players have managed to achieve successful coordination. Our model reached a classification accuracy of ~85%.

MeSH terms

  • Algorithms*
  • Electroencephalography*
  • Humans

Grants and funding

The authors received no specific funding for this work.