Utilizing Flip® as a platform to facilitate a group project in a socially distanced environment

Curr Pharm Teach Learn. 2023 May;15(5):488-493. doi: 10.1016/j.cptl.2023.04.017. Epub 2023 Apr 29.

Abstract

Background and purpose: This study evaluated the perceived impact of using Flip (Microsoft Corp.) to facilitate a group project in a socially distanced environment.

Educational activity and setting: Student groups were assigned a self-care scenario, and students independently traveled to local pharmacies to identify a pertinent nonprescription product. Students individually recorded a review of the product using Flip. Subsequently, students reviewed and replied to group member videos to compare products. Students worked as a group to develop consensus regarding the most appropriate product recommendation for their scenario. At semester end, students completed a questionnaire about their experiences using Flip for the project.

Findings: Sixty-eight students (91%) completed the perceptions questionnaire at course conclusion. Students found Flip enjoyable (68%) and easy to use (74%). The majority of students (82%) viewed all of their group members' Flip videos, and most (88%) agreed or strongly agreed Flip facilitated group work in a socially distanced environment.

Summary: Students overall perceived Flip as enjoyable and easy to use. Though utilization of Flip was initially due social distancing requirements, the positive student feedback encouraged continued use of this platform asynchronously. Flip provides a unique mechanism for facilitating group projects in multiple different environments.

Keywords: Asynchronous; Distance education; Flip; Self-care; Social media; Technology.

MeSH terms

  • Humans
  • Nonprescription Drugs*
  • Students*
  • Surveys and Questionnaires

Substances

  • Nonprescription Drugs