Licensing Effect of Pro-Environmental Behavior in Metaverse

Cyberpsychol Behav Soc Netw. 2022 Nov;25(11):709-717. doi: 10.1089/cyber.2021.0320. Epub 2022 Sep 13.

Abstract

The Metaverse is an important virtual venue in people's daily lives. This study examined whether pro-environmental behaviors in the Metaverse with a self-customized avatar lead to licensing effects, thereby reducing pro-environmental intention in reality. In addition, the study examined the mediating effect of self-presence on the relationship between avatar customization and pro-environmental behavior. A laboratory experiment was conducted using ZEPETO, a Metaverse platform. A total of 60 participants were randomly assigned to the self-customized avatar condition or the assigned avatar condition, and they engaged in pro-environmental behaviors on the Metaverse platform. Participants with self-customized avatars had less intention to engage in pro-environmental behavior in reality after engaging in pro-environmental behavior in the Metaverse than those with assigned avatars. Furthermore, self-presence partially mediated the relationship between avatar customization and pro-environmental intention.

Keywords: Metaverse; avatar; licensing effect; pro-environmental behavior.

Publication types

  • Randomized Controlled Trial

MeSH terms

  • Environment*
  • Humans
  • Intention*
  • User-Computer Interface*