Methodology for the Development of Augmented Reality Applications: MeDARA. Drone Flight Case Study

Sensors (Basel). 2022 Jul 28;22(15):5664. doi: 10.3390/s22155664.

Abstract

Industry 4.0 involves various areas of engineering such as advanced robotics, Internet of Things, simulation, and augmented reality, which are focused on the development of smart factories. The present work presents the design and application of the methodology for the development of augmented reality applications (MeDARA) using a concrete, pictorial, and abstract approach with the intention of promoting the knowledge, skills, and attitudes of the students within the conceptual framework of educational mechatronics (EMCF). The flight of a drone is presented as a case study, where the concrete level involves the manipulation of the drone in a simulation; the graphic level requires the elaboration of an experiential storyboard that shows the scenes of the student's interaction with the drone in the concrete level; and finally, the abstract level involves the planning of user stories and acceptance criteria, the computer design of the drone, the mock-ups of the application, the coding in Unity and Android Studio, and its integration to perform unit and acceptance tests. Finally, evidence of the tests is shown to demonstrate the results of the application of the MeDARA.

Keywords: augmented reality applications; drone simulator; educational games; educational mechatronics; edutainment and gamification; intelligent and adaptive learner interfaces.

MeSH terms

  • Augmented Reality*
  • Computer Simulation
  • Humans
  • Students
  • Unmanned Aerial Devices

Grants and funding

This work is funding by Laureate Education Inc. through the 2018–2019 David Wilson Award for Excellence in Teaching and Learning. Besides, we would like to thank the Mexican National Council of Science and Technology CONACYT for the scholarships 227601 and 338079.