Non-equilibrium time-dependent solution to discrete choice with social interactions

PLoS One. 2022 May 26;17(5):e0267083. doi: 10.1371/journal.pone.0267083. eCollection 2022.

Abstract

We solve the binary decision model of Brock and Durlauf (2001) in time using a method reliant on the resolvent of the master operator of the stochastic process. Our solution is valid when not at equilibrium and can be used to exemplify path-dependent behaviours of the binary decision model. The solution is computationally fast and is indistinguishable from Monte Carlo simulation. Well-known metastable effects are observed in regions of the model's parameter space where agent rationality is above a critical value, and we calculate the time scale at which equilibrium is reached using a highly accurate method based on first passage time theory. In addition to considering selfish agents, who only care to maximise their own utility, we consider altruistic agents who make decisions on the basis of maximising global utility. Curiously, we find that although altruistic agents coalesce more strongly on a particular decision, thereby increasing their utility in the short-term, they are also more prone to being subject to non-optimal metastable regimes as compared to selfish agents. The method used for this solution can be easily extended to other binary decision models, including Kirman's model of ant recruitment Kirman (1993), and under reinterpretation also provides a time-dependent solution to the mean-field Ising model. Finally, we use our time-dependent solution to construct a likelihood function that can be used on non-equilibrium data for model calibration. This is a rare finding, since often calibration in economic agent based models must be done without an explicit likelihood function. From simulated data, we show that even with a well-defined likelihood function, model calibration is difficult unless one has access to data representative of the underlying model.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Computer Simulation
  • Likelihood Functions
  • Monte Carlo Method
  • Social Interaction*
  • Stochastic Processes