Interprofessional Informatics Education: A Digital Health Game

Stud Health Technol Inform. 2021 Dec 15:284:184-185. doi: 10.3233/SHTI210699.

Abstract

The purpose of this project was to develop and implement an interprofessional informatics curriculum. We developed a digital health serious game at the centre of this curriculum where the focus was a team-based approach to learning technologies used in the healthcare setting. The overall satisfaction scores were moderately high after the game. Serious games can be engaging for health sciences students.

Keywords: Informatics education; interprofessional education; serious game.

MeSH terms

  • Curriculum*
  • Delivery of Health Care
  • Humans
  • Informatics
  • Learning*
  • Students