The More, the Better? Improving VR Firefighting Training System with Realistic Firefighter Tools as Controllers

Sensors (Basel). 2021 Oct 29;21(21):7193. doi: 10.3390/s21217193.

Abstract

A virtual reality (VR) controller plays a key role in supporting interactions between users and the virtual environment. This paper investigates the relationship between the user experience and VR control device modality. We developed a VR firefighting training system integrated with four control devices adapted from real firefighting tools. We iteratively improved the controllers and VR system through a pilot study with six participants and conducted a user study with 30 participants to assess two salient human factor constructs-perceived presence and cognitive load-with three device modality conditions (two standard VR controllers, four real tools, and a hybrid of one real tool and one standard VR controller). We found that having more realistic devices that simulate real tools does not necessarily guarantee a higher level of user experience, highlighting a strategic approach to the development and utilization of VR control devices. Our study gives empirical insights on establishing appropriate combinations of VR control device modality in the context of field-based VR simulation and training.

Keywords: VR control modality; cognitive load; firefighting training system; presence; user experience; virtual reality.

MeSH terms

  • Computer Simulation
  • Firefighters*
  • Humans
  • Pilot Projects
  • User-Computer Interface
  • Virtual Reality*