Game-Based Quality Improvement Teaching: Using Taters in Nursing Education

J Nurs Educ. 2021 Oct;60(10):590-593. doi: 10.3928/01484834-20210730-01. Epub 2021 Oct 1.

Abstract

Background: Quality improvement (QI) is difficult to teach in the classroom; therefore, nursing students are often under-prepared to participate in such projects after graduation. The Plan-Do-Study-Act method is commonplace in QI instruction and is often used in nursing. This study proposed and evaluated a gameful learning approach to improve understanding and engagement of a QI process using Potato Head figures.

Method: An observational design was utilized. Following classroom activity, students self-selected to join focus groups to discuss gameful learning experiences in learning QI techniques. Transcripts were analyzed using thematic analysis.

Results: Overall, learners found the activity was effective in teaching QI. Positive and negative themes were identified, including fun and competitive, interactive and communication, and teamwork; disconnection between QI topic and game, and unclear instruction, respectively.

Conclusion: Using gameful learning helped students understand and engage with QI projects that may translate to clinical practice for new graduate nurses. [J Nurs Educ. 2021;60(10):590-593.].

Publication types

  • Observational Study

MeSH terms

  • Education, Nursing*
  • Education, Nursing, Baccalaureate*
  • Humans
  • Learning
  • Quality Improvement
  • Students, Nursing*
  • Teaching