Usability Evaluation of a Cognitive-Behavioral App-Based Intervention for Binge Eating and Related Psychopathology: A Qualitative Study

Behav Modif. 2022 Sep;46(5):1002-1020. doi: 10.1177/01454455211021764. Epub 2021 Jun 2.

Abstract

Despite their promise as a scalable intervention modality for binge eating and related problems, reviews show that engagement of app-based interventions is variable. Issues with usability may account for this. App developers should undertake usability testing so that any problems can be identified and fixed prior to dissemination. We conducted a qualitative usability evaluation of a newly-developed app for binge eating in 14 individuals with a diagnostic- or subthreshold-level binge eating symptoms. Participants completed a semi-structured interview and self-report measures. Qualitative data were organized into six themes: usability, visual design, user engagement, content, therapeutic persuasiveness, and therapeutic alliance. Qualitative and quantitative results indicated that the app demonstrated good usability. Key advantages reported were its flexible content-delivery formats, level of interactivity, easy-to-understand information, and ability to track progress. Concerns with visual aesthetics and lack of professional feedback were raised. Findings will inform the optimal design of app-based interventions for eating disorder symptoms.

Keywords: e-health; eating disorder; smartphone app; usability evaluation.

MeSH terms

  • Binge-Eating Disorder* / therapy
  • Cognition
  • Cognitive Behavioral Therapy*
  • Feeding and Eating Disorders*
  • Humans
  • Mobile Applications*