Effects of smart garments on the well-being of athletes: a scoping review protocol

BMJ Open. 2020 Nov 19;10(11):e042127. doi: 10.1136/bmjopen-2020-042127.

Abstract

Introduction: With the advancements in wearable electronics, electronically integrated smart garments started to transpire in our daily lives. Smart garment technologies are incorporated into sportswear applications to enhance the well-being and performance of athletes. Smart garments applications in the sports sector are increasing, and the variety of smart garment applications available in the literature is overwhelming. Therefore, it is essential to compare the vast array of technologies incorporated in smart garments for athletes to understand the knowledge gaps for future studies. The protocol paper aims to examine the smart garments used in the sports domain to enhance the health and well-being of athletes.

Methods and analysis: Relevant studies will be retrieved using predefined search terms from Scopus, Web of Science, Science Direct, PubMed and IEEE Xplore. The retrieved articles will be eliminated in two phases: title and abstract screening and full-text screening. The included articles will be primary studies published in the English language within the last 10 years. Subsequently, the included articles will be further studied to extract data using a data extraction form. The extracted data will undergo a thematic analysis. Also, quantitative analysis will be carried out using descriptive statistics.

Ethics and dissemination: The results of this review will provide a comprehensive understanding of smart garment concepts used in the sports domain. The findings of this scoping review will be shared through a journal publication and a conference presentation. Ethical approval is not needed for this scoping review.

Protocol registration number: DOI 10.17605/OSF.IO/34MF2 (https://osf.io/34mf2).

Keywords: health informatics; information management; information technology; world wide web technology.

Publication types

  • Review

MeSH terms

  • Athletes*
  • Clothing
  • Humans
  • Technology