Metacontrol and joint action: how shared goals transfer from one task to another?

Psychol Res. 2021 Oct;85(7):2769-2781. doi: 10.1007/s00426-020-01443-9. Epub 2020 Nov 23.

Abstract

In most of our daily activities and in team sports, we interact with other individuals and do not act in isolation. Using a social variant of the standard two-choice Simon task, this study aims to test if competitive/cooperative processing modes (i.e., metacontrol states) change the degree of bodily self-other integration between two persons in joint action. In addition, and more exploratory the study tested if this effect depends on a shared group experience with the partner. Two participants shared a visual Simon task, so that each person basically performed complementary parts of the task, which transfers the paradigm into a go/no-go Simon task for each person. Before running this joint Simon task, we set both participants either in a competitive or a cooperative control state by means of a dyadic game, a manipulation aimed at testing possible goal transfer across tasks. We found significant joint Simon effects for participants who were in a competitive state and for participants who were in a cooperative state. The joint Simon effect for participants being in a competitive state was significantly smaller than for participants being in a cooperative state. When experiencing the goal induction together with the partner, the joint Simon effect was significantly decreased as when the induction was performed alone. Both effects (metacontrol state induction and shared experience) seem to be statistically independent of each other. In line with predictions of metacontrol state theory, our study indicated that abstract cognitive goal states can be transferred from one task to another task, able to affect the degree of bodily self-other integration across different task situations.

MeSH terms

  • Cooperative Behavior
  • Goals*
  • Humans
  • Psychomotor Performance*
  • Reaction Time
  • Team Sports