Novel approach for electromyography-controlled prostheses based on facial action

Med Biol Eng Comput. 2020 Nov;58(11):2685-2698. doi: 10.1007/s11517-020-02236-3. Epub 2020 Aug 29.

Abstract

Individuals with severe tetraplegia frequently require to control their complex assistive devices using body movement with the remaining activity above the neck. Electromyography (EMG) signals from the contractions of facial muscles enable people to produce multiple command signals by conveying information about attempted movements. In this study, a novel EMG-controlled system based on facial actions was developed. The mechanism of different facial actions was processed using an EMG control model. Four asymmetric and symmetry actions were defined to control a two-degree-of-freedom (2-DOF) prosthesis. Both indoor and outdoor experiments were conducted to validate the feasibility of EMG-controlled prostheses based on facial action. The experimental results indicated that the new paradigm presented in this paper yields high performance and efficient control for prosthesis applications. Graphical abstract Individuals with severe tetraplegia frequently require to control their complex assistive devices using body movement with the remaining activity above the neck. Electromyography (EMG) signals from the contractions of facial muscles enable people to produce multiple command signals by conveying information about attempted movements. In this study, a novel EMG-controlled system based on facial actions was developed. The mechanism of different facial actions was processed using an EMG control model. Four asymmetric and symmetry actions were defined to control a two-degree-of-freedom (2-DOF) prosthesis. Both indoor and outdoor experiments were conducted to validate the feasibility of EMG-controlled prostheses based on facial action. The experimental results indicated that the new paradigm presented in this paper yields high performance and efficient control for prosthesis applications.

Keywords: EMG control model; Electromyography (EMG); Facial action; Prosthesis control.

MeSH terms

  • Adult
  • Algorithms*
  • Artificial Limbs*
  • Electromyography / methods*
  • Equipment Design
  • Face
  • Female
  • Humans
  • Male
  • Neural Networks, Computer
  • Quadriplegia
  • Self-Help Devices
  • User-Computer Interface