Frequency of Switching Touching Mode Reflects Tactile Preference Judgment

Sci Rep. 2020 Feb 20;10(1):3022. doi: 10.1038/s41598-020-59883-7.

Abstract

We can judge affective aspects of objects by actively exploring them with our hands. Previous studies have mainly focused on how the physical properties of an object's surface affect tactile preference evaluations. However, despite the widely accepted notion that the participant's strategy has a great impact on how they explore an object, there is a lack of investigations of hand motion during preference judgment and its impact on preference rating. This paper recruits the recurrence plot technique to illustrate the temporal dynamics of explorative hand motion. In an experiment, participants were asked to freely explore the surface of tactile stimuli and rate their tactile preference for them. The temporal dynamics of finger velocity and force were visualized and characterized by using recurrence quantification analysis. We found correlations between preference ratings and recurrence features that represent the temporal dynamics of explorative hand motion, in addition to correlations between preference ratings and conventional time-averaged features (e.g., averaged finger velocity). One unique feature that correlated with preference ratings was TREND, which represents to what extent similar motion patterns repeatedly occur. The results of a subsidiary analysis supported the possibility that the TREND difference can be interpreted as the frequency of switching touching modes (e.g., stroking and pushing motions). Taken together, these results suggest that participants tend to perform the same hand motion repeatedly for preferable objects, while they tend to combine different touching modes for less preferable objects. They also indicate that the recurrence plot scheme is a promising way to extract humans' strategies for tactile exploration.

MeSH terms

  • Adult
  • Cluster Analysis
  • Female
  • Humans
  • Judgment*
  • Male
  • Motion
  • Photic Stimulation
  • Physical Stimulation
  • Statistics, Nonparametric
  • Time Factors
  • Touch / physiology*
  • Touch Perception / physiology
  • Young Adult