Design and Characterization of an Actuated Drill Mockup for Orthopedic Surgical Training

IEEE Trans Haptics. 2020 Oct-Dec;13(4):655-667. doi: 10.1109/TOH.2020.2966608. Epub 2020 Dec 25.

Abstract

Haptic feedback in virtual reality-based trainers for surgical bone drilling is mostly provided via impedance-controlled haptic devices. Due to this, the displayable maximum stiffness is limited. In addition, vibration feedback is often only of reduced fidelity. To overcome these shortcomings, we have developed a hand-held, actuated admittance-controlled drill mockup, comprising enhanced kinesthetic and tactile feedback. This article reports on design and characterization of the device, and highlights its use for training. Kinesthetic feedback is provided through haptic augmentation, employing a ball-screw mechanism acting on a retractable drill-bit. Feedback computation relies on admittance control, thus allowing for stable display of very high resistance forces, and thus material stiffness, which cannot be achieved with standard impedance-control approaches. For the tactile mechanism, a modified linear vibration actuator is directly attached to the mockup handle, improving signal transmission. Tactile feedback computation is based on an extension of a previously proposed power spectral density control method. Frequency-specific gains are adjusted in real-time, compensating for differences between desired and measured vibrations. The performance of the device is characterized in several experiments, including comparisons to drilling with a real drill into artificial bone samples. In addition, several user studies have been carried out. We illustrate the capability of the mockup to render bone samples with different material layer stiffness and thickness. Moreover, we show that the mockup system allows for the same training effect as when rehearsing with a real drill.

MeSH terms

  • Feedback
  • Humans
  • Touch
  • Vibration
  • Virtual Reality*