Feeling the Beat (and Seeing It, Too): Vibrotactile, Visual, and Bimodal Rate Discrimination

Multisens Res. 2020 Jul 1;33(1):31-59. doi: 10.1163/22134808-20191413.

Abstract

Beats are among the basic units of perceptual experience. Produced by regular, intermittent stimulation, beats are most commonly associated with audition, but the experience of a beat can result from stimulation in other modalities as well. We studied the robustness of visual, vibrotactile, and bimodal signals as sources of beat perception. Subjects attempted to discriminate between pulse trains delivered at 3 Hz or at 6 Hz. To investigate signal robustness, we intentionally degraded signals on two-thirds of the trials using temporal-domain noise. On these trials, inter-pulse intervals (IPIs) were stochastic, perturbed independently from the nominal IPI by random samples from zero-mean Gaussian distributions with different variances. These perturbations produced directional changes in the IPIs, which either increased or decreased the likelihood of confusing the two pulse rates. In addition to affording an assay of signal robustness, this paradigm made it possible to gauge how subjects' judgments were influenced by successive IPIs. Logistic regression revealed a strong primacy effect: subjects' decisions were disproportionately influenced by a trial's initial IPIs. Response times and parameter estimates from drift-diffusion modeling showed that information accumulates more rapidly with bimodal stimulation than with either unimodal stimulus alone. Analysis of error rates within each condition suggested consistently optimal decision making, even with increased IPI variability. Finally, beat information delivered by vibrotactile signals proved just as robust as information conveyed by visual signals, confirming vibrotactile stimulation's potential as a communication channel.

Publication types

  • Research Support, N.I.H., Extramural

MeSH terms

  • Auditory Perception / physiology*
  • Female
  • Humans
  • Judgment / physiology*
  • Male
  • Noise*
  • Reaction Time / physiology*
  • Time Perception / physiology*
  • Young Adult