Exploring Energy Expenditure and Body Movement of Exergaming in Children of Different Weight Status

Pediatr Exerc Sci. 2019 Nov 1;31(4):438-447. doi: 10.1123/pes.2019-0006. Epub 2019 Aug 8.

Abstract

Purpose: This study examined differences in energy expenditure and bodily movement among children of different weight status during exergames that varied in mode and intensity.

Methods: Fifty-seven 8- to 12-year-old children including overweight/obesity (n = 28) and normal weight (n = 29) played three 10-minute interval Xbox One exergames (Fruit Ninja, Kung-Fu, and Shape Up) categorized based on predominantly upper-, whole-, or lower-limb movement, respectively. The authors measured bodily movement through accelerometry and obtained energy expenditure and metabolic equivalent (MET) via indirect calorimetry.

Results: Energy expended during gameplay was the highest in Shape Up (P < .01) and higher in Kung-Fu than Fruit Ninja (P < .01). Absolute energy expenditure was significantly higher in overweight/obese children (P < .01), but not when controlling for body mass across 3 exergames (P > .05). Based on the MET cut-points, overweight/obese children spent more time at light intensity (<3 METs) for Fruit Ninja (P < .05) and Shape Up (P < .01), but less time at vigorous intensity (≥6 METs) for Kung-Fu (P < .01) and Shape Up (P < .01). Lower-limb movements during Shape Up were less in overweight/obese children (P = .03).

Conclusion: Although children in both groups expended similar energy relative to their body mass during gameplay, overweight/obese children spent more time at light intensity but less time at vigorous intensity with fewer movements especially while playing a lower limb-controlled exergame.

Keywords: active video game; activity counts; gameplay intensity; oxygen consumption; pediatric obesity.

Publication types

  • Research Support, N.I.H., Extramural

MeSH terms

  • Accelerometry
  • Body Mass Index
  • Child
  • Cross-Sectional Studies
  • Energy Metabolism / physiology*
  • Exercise / physiology
  • Exercise / psychology
  • Female
  • Heart Rate / physiology
  • Humans
  • Male
  • Movement / physiology*
  • Pediatric Obesity / physiopathology*
  • Pediatric Obesity / prevention & control
  • Pediatric Obesity / psychology
  • Physical Exertion / physiology
  • Time Factors
  • Video Games* / psychology