Ten simple rules to create a serious game, illustrated with examples from structural biology

PLoS Comput Biol. 2018 Mar 8;14(3):e1005955. doi: 10.1371/journal.pcbi.1005955. eCollection 2018 Mar.
No abstract available

Publication types

  • Editorial
  • Research Support, Non-U.S. Gov't

MeSH terms

  • Computational Biology / methods*
  • Goals
  • Humans
  • Models, Molecular
  • Molecular Biology / education*
  • User-Computer Interface
  • Video Games*

Grants and funding

This work was supported by the "Initiative d'Excellence" program from the French State (Grant "DYNAMO", ANR-11-LABX-0011-01). The funders had no role in study design, data collection and analysis, decision to publish, or preparation of the manuscript.