Do sleeping habits mediate the association between time spent on digital devices and school problems in adolescence?

Eur J Public Health. 2018 Jun 1;28(3):463-468. doi: 10.1093/eurpub/ckx198.

Abstract

Background: This study examined the associations of Internet and computer screen time with school difficulties and the role of sleep quality and soft and energy drinks consumption.

Methods: We used data from the cross-sectional Health Behaviour in School-aged Children study collected in 2014 among Slovak adolescents (aged 11.0-15.9 years, N = 7595, 48.1% boys). We examined the inter-relations between time spent with on digital devices (time spent playing digital games or Internet use), sleeping quality (sleeping shortage, sleeping difficulties), soft/energy drinks consumption and school problems (low academic achievement, disliking school, being pressured by schoolwork and truancy), using structural equation modeling.

Results: Results showed that the more time adolescents spent on digital devices during leisure time, the more school problems they had. This association was mediated by a higher consumption of soft or energy drinks and a lower quality of sleeping. The direct effect of time spent on digital devices on school problems and its indirect effect via sleeping quality were relatively small (-0.26 and -0.30, respectively, standardized solution), compared with the indirect effect of time spent on digital devices via soft/energy drinks consumption as well as sleeping quality (0.65, standardized solution).

Conclusions: Time spent on digital devices is associated with school problems, with sleeping and soft/energy drinks consumption playing a substantial role in this association.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Adolescent
  • Carbonated Beverages / statistics & numerical data
  • Child
  • Cross-Sectional Studies
  • Educational Status*
  • Energy Drinks / statistics & numerical data
  • Female
  • Habits*
  • Humans
  • Internet / statistics & numerical data*
  • Male
  • Risk Factors
  • Sleep*
  • Slovakia
  • Time Factors
  • Video Games / statistics & numerical data*