Defining and simulating open-ended novelty: requirements, guidelines, and challenges

Theory Biosci. 2016 Sep;135(3):131-61. doi: 10.1007/s12064-016-0229-7. Epub 2016 May 19.

Abstract

The open-endedness of a system is often defined as a continual production of novelty. Here we pin down this concept more fully by defining several types of novelty that a system may exhibit, classified as variation, innovation, and emergence. We then provide a meta-model for including levels of structure in a system's model. From there, we define an architecture suitable for building simulations of open-ended novelty-generating systems and discuss how previously proposed systems fit into this framework. We discuss the design principles applicable to those systems and close with some challenges for the community.

Keywords: Emergence; Innovation; Major transitions; Modelling and simulation; Novelty; Open-ended evolution.

MeSH terms

  • Algorithms*
  • Artificial Intelligence
  • Biological Evolution
  • Biology / methods*
  • Computer Simulation*
  • Humans
  • Models, Biological*
  • Models, Genetic
  • Systems Theory