CHILDREN'S MOVEMENT SKILLS WHEN PLAYING ACTIVE VIDEO GAMES

Percept Mot Skills. 2015 Dec;121(3):767-90. doi: 10.2466/25.10.PMS.121c24x5. Epub 2015 Dec 10.

Abstract

Active video games (AVGs) may be useful for movement skill practice. This study examined children's skill execution while playing Xbox Kinect™ and during movement skill assessment. Nineteen children (10 boys, 9 girls; M age=7.9 yr., SD=1.4) had their skills assessed before AVG play and then were observed once a week for 6 wk. while playing AVGs for 50 min. While AVG play showed evidence of correct skill performance (at least 30-50% of the time when playing table tennis, tennis, and baseball), nearly all skills were more correctly performed during skill assessment (generally more than 50% of the time). This study may help researchers to better understand the role AVGs could play in enhancing real life movement skills.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Child
  • Child Behavior / physiology*
  • Female
  • Humans
  • Male
  • Motor Skills / physiology*
  • Movement / physiology*
  • Play and Playthings*
  • Video Games*