Educational Virtual-Wear Trial: More Than a Virtual Try-On Experience

IEEE Comput Graph Appl. 2015 Nov-Dec;35(6):83-9. doi: 10.1109/MCG.2015.130.

Abstract

Developments in computer capabilities, networks, mobile devices, and social media have enabled researchers and educators to increasingly employ blended strategies when developing new learning technologies. In addition, there is a growing need to develop discipline-specific learning technologies as result of expanding research in various domains. The study reported here was conducted in the context of a textile and clothing higher education course. The key aim was to develop a new learning technology for university students, specifically to help them learn about clothing thermal functional design (CTFD).

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Clothing*
  • Computer Graphics*
  • Computer Simulation
  • Computer-Aided Design*
  • Computer-Assisted Instruction / methods*
  • Models, Biological
  • Software
  • Textile Industry / education*
  • Textiles
  • User-Computer Interface*