Coordinated activation of premotor and ventromedial prefrontal cortices during vicarious reward

Soc Cogn Affect Neurosci. 2016 Mar;11(3):508-15. doi: 10.1093/scan/nsv134. Epub 2015 Oct 24.

Abstract

The vicarious reward we receive from watching likable others obtaining a positive outcome is a pervasive phenomenon, yet its neural correlates are poorly understood. Here, we conducted a series of functional magnetic resonance imaging experiments to test the hypothesis that the brain areas responsible for action observation and reward processing work in a coordinated fashion during vicarious reward. In the first experiment (manipulation phase), the participant was instructed to cheer for a particular player in a two-player competitive game (Rock-Paper-Scissors). This manipulation made participants feel more unity with that player and resulted in unity-related activation in the premotor area during action observation. In the following main experiment, the participant witnessed the previously cheered-for or non-cheered-for player succeed in a new solitary game (a stopwatch game). The ventromedial prefrontal cortex (vmPFC) was activated when the cheered-for player succeeded in the game but not when the other player did. Interestingly, this vmPFC activation was functionally connected with premotor activation only during the cheered-for player's success. These results suggest that vicarious reward is processed in the vmPFC-premotor network, which is activated specifically by the success of the other person with whom the individual feels unity and closeness.

Keywords: action observation network (AON); functional connectivity; functional magnetic resonance imaging (fMRI); reward system; vicarious reward.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Brain Mapping
  • Competitive Behavior
  • Female
  • Functional Laterality
  • Humans
  • Magnetic Resonance Imaging
  • Male
  • Motor Cortex / physiology*
  • Neural Pathways / physiology
  • Photic Stimulation
  • Prefrontal Cortex / physiology*
  • Reward*
  • Social Behavior
  • Young Adult