[Evaluation of the electromyography activity of pelvic floor muscle during postural exercises using the Wii Fit Plus©. Analysis and perspectives in rehabilitation]

Prog Urol. 2014 Dec;24(17):1099-105. doi: 10.1016/j.purol.2014.09.046. Epub 2014 Oct 23.
[Article in French]

Abstract

Introduction: The aim of this work was to evaluate the effect of postural awareness by using the Wii Fit Plus© on the quality of the baseline (automatic) activity of the pelvic floor muscles (PFM) measured by intravaginal surface electromyography (sEMG).

Methods: Four healthy continent female subjects, all able to perform a voluntary contraction, undertook 2 sets of 3 various exercises offered by the software Wii Fit Plus© using the Wii balance board© (WBB): one set without any visual control and the second set with postural control and sEMG visual feedback. Simultaneously, we recorded the sEMG activity of the PFM.

Results: Mean baseline activity of PFM in standing position at start was 2.87 mV, at submaximal voluntary contraction the sEMG activity raised at a mean of 14.43 mV (7.87-21.89). In the first set of exercises on the WBB without any visual feedback, the automatic activity of the PFM increased from 2.87 mV to 8.75 mV (7.96-9.59). In the second set, with visual postural and sEMG control, mean baseline sEMG activity even raised at 11.39 mV (10.17-11.58).

Conclusion: Among women able of a voluntary contraction of PFM, visualisation of posture with the help of the WBB and of sEMG activity of the PFM during static and dynamic Wii Fit Plus© activities, may improve the automatic activation of the PFMs.

Level of evidence: 4.

Keywords: Awareness; Biofeedback; Electromyography; Muscles du plancher pelvien; Pelvic floor muscle; Posture; Prise de conscience; Wii Fit Plus(©); Électromyographie.

Publication types

  • English Abstract
  • Observational Study

MeSH terms

  • Adult
  • Electromyography
  • Exercise Therapy*
  • Female
  • Humans
  • Middle Aged
  • Muscle Contraction / physiology*
  • Pelvic Floor / physiology*
  • Posture / physiology
  • Video Games*