Interactive videogame as rehabilitation tool of patients with chronic respiratory diseases: preliminary results of a feasibility study

Respir Med. 2014 Oct;108(10):1516-24. doi: 10.1016/j.rmed.2014.07.004. Epub 2014 Jul 16.

Abstract

Objective: To evaluate the effectiveness of an interactive videogame (IV) system in addition to a supervised pulmonary rehabilitation programme (PRP) in patients with chronic respiratory diseases.

Design: Randomised Controlled Trial comparing standard PRP (20 patients, control group: CG), and PRP + sessions of interactive videogame-aided exercises (20 patients, experimental group: EG). Lung and respiratory muscle function, arterial blood gases, exercise capacity, dyspnoea, health status and health-related quality of life (HRQL) and emotional response were measured before and after PRP. A questionnaire on acceptability of the PRP was administered.

Results: Exercise capacity, dyspnoea and HRQL significantly improved in both groups after the PRP, whereas the EG showed a greater improvement in six-minute walk test and transitional dyspnoea index than the CG. No difference in psychological status or acceptability of PRP was observed between the two groups.

Conclusions: The addition of IV training was more effective for improving some parameters of exercise tolerance and dyspnoea, although did not result in better psychological status nor it was better accepted than the standard PRP in patients with chronic respiratory diseases.

Keywords: COPD; Dyspnea; Health related quality of life; Interactive videogame; Pulmonary disease; Rehabilitation.

Publication types

  • Randomized Controlled Trial
  • Research Support, Non-U.S. Gov't

MeSH terms

  • Aged
  • Aged, 80 and over
  • Blood Gas Analysis
  • Dyspnea / physiopathology
  • Exercise Therapy / methods*
  • Exercise Tolerance / physiology*
  • Feasibility Studies
  • Forced Expiratory Volume / physiology
  • Health Status
  • Humans
  • Lung Diseases, Interstitial / physiopathology
  • Lung Diseases, Interstitial / rehabilitation*
  • Middle Aged
  • Pulmonary Disease, Chronic Obstructive / physiopathology
  • Pulmonary Disease, Chronic Obstructive / rehabilitation*
  • Quality of Life
  • Respiration Disorders / physiopathology
  • Respiration Disorders / rehabilitation*
  • Respiratory Muscles / physiopathology
  • Surveys and Questionnaires
  • Total Lung Capacity / physiology
  • Treatment Outcome
  • Video Games*
  • Vital Capacity / physiology