When technologies makes good people do bad things: another argument against the value-neutrality of technologies

Sci Eng Ethics. 2014 Jun;20(2):329-43. doi: 10.1007/s11948-013-9464-1. Epub 2013 Aug 23.

Abstract

Although many scientists and engineers insist that technologies are value-neutral, philosophers of technology have long argued that they are wrong. In this paper, I introduce a new argument against the claim that technologies are value-neutral. This argument complements and extends, rather than replaces, existing arguments against value-neutrality. I formulate the Value-Neutrality Thesis, roughly, as the claim that a technological innovation can have bad effects, on balance, only if its users have "vicious" or condemnable preferences. After sketching a microeconomic model for explaining or predicting a technology's impact on individuals' behavior, I argue that a particular technological innovation can create or exacerbate collective action problems, even in the absence of vicious preferences. Technologies do this by increasing the net utility of refusing to cooperate. I also argue that a particular technological innovation can induce short-sighted behavior because of humans' tendency to discount future benefits too steeply. I suggest some possible extensions of my microeconomic model of technological impacts. These extensions would enable philosophers of technology to consider agents with mixed motives-i.e., agents who harbor some vicious preferences but also some aversion to acting on them-and to apply the model to questions about the professional responsibilities of engineers, scientists, and other inventors.

MeSH terms

  • Engineering
  • Humans
  • Morals*
  • Motivation
  • Science
  • Social Behavior*
  • Social Responsibility
  • Social Values*
  • Technology / ethics*