The facial and subjective emotional reaction in response to a video game designed to train emotional regulation (Playmancer)

Eur Eat Disord Rev. 2012 Nov;20(6):484-9. doi: 10.1002/erv.2212. Epub 2012 Oct 24.

Abstract

Several aspects of social and emotional functioning are abnormal in people with eating disorders. The aim of the present study was to measure facial emotional expression in patients with eating disorders and healthy controls whilst playing a therapeutic video game (Playmancer) designed to train individuals in emotional regulation. Participants were 23 ED patients (11 AN, 12 BN) and 11 HCs. ED patients self reported more anger at baseline but expressed less facial expression of anger during the Playmancer game. The discrepancy between self-report and non-verbal expression may lead to problems in social communication.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Adolescent
  • Adult
  • Emotions / physiology*
  • Facial Expression*
  • Feeding and Eating Disorders / psychology*
  • Female
  • Humans
  • Psychometrics
  • Surveys and Questionnaires
  • Video Games*