Transforming an educational virtual reality simulation into a work of fine art

Stud Health Technol Inform. 2008:132:348-50.

Abstract

This paper outlines user interface and interaction issues, technical considerations, and problems encountered in transforming an educational VR simulation of a reified kidney nephron into an interactive artwork appropriate for a fine arts museum.

MeSH terms

  • Art*
  • Computer Simulation*
  • Education
  • Humans
  • Nephrons
  • United States
  • User-Computer Interface*