A new virtual task to evaluate human place learning

Behav Brain Res. 2008 Jun 26;190(1):112-8. doi: 10.1016/j.bbr.2008.02.024. Epub 2008 Feb 20.

Abstract

This study assesses the effectiveness of a new virtual task to evaluate human place learning. This test was based on the hole-board maze, developed for rodent research. Its design provides an easy set of levels of difficulty. Sixty-three undergraduate students (30 men and 33 women) were randomly distributed into three testing conditions; they had to find 3, 5 and 7 rewards, respectively, in a virtual room with 16 possible rewarded positions. Subjects were asked to use the minimum amount of attempts to discover all the rewards in 10 trials. In the initial trial subjects needed to visit almost all the positions to discover the rewards. However, in the last trial an important percentage of subjects did not err. Results showed that all subjects acquired the task but with different amounts of mistakes directly related to the level of difficulty of the condition. In addition, women were slower and less accurate than men. These results agree with previous results in other virtual tasks, and support the spatial component of this test.

Publication types

  • Randomized Controlled Trial
  • Research Support, Non-U.S. Gov't

MeSH terms

  • Adolescent
  • Adult
  • Analysis of Variance
  • Environment
  • Female
  • Humans
  • Learning / physiology*
  • Male
  • Reaction Time / physiology
  • Reward
  • Sex Factors
  • Space Perception / physiology*
  • User-Computer Interface*