Abstract
A new ambient occlusion technique builds a channel between various viewpoints and an object's polygons, providing the information needed to create an occlusion map with multiple application possibilities.
Publication types
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Research Support, Non-U.S. Gov't
MeSH terms
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Color Perception
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Computer Graphics*
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Computer Simulation
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Feedback / radiation effects
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Field Dependence-Independence
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Figural Aftereffect / radiation effects*
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Image Enhancement / methods*
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Imaging, Three-Dimensional / methods
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Information Theory
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Light
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Lighting / methods*
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Models, Structural
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Space Perception*