A TRIZ-driven conceptualisation of finger grip enhancer designs for the elderly

F1000Res. 2021 May 17:10:392. doi: 10.12688/f1000research.51705.1. eCollection 2021.

Abstract

Background: Elderly people with severe finger weakness may need assistive health technology interventions. Finger weakness impedes the elderly in executing activities of daily living such as unbuttoning shirts and opening clothes pegs. While studies have related finger weakness with ageing effects, there appears to be no research that uses an algorithmic problem-solving approach such as the theory of inventive problem-solving (TRIZ) to recommend finger grip assistive technologies that resolve the issue of finger weakness among the elderly. Using TRIZ, this study aims to conceptualise finger grip enhancer designs for elderly people. Methods: Several TRIZ tools such as the cause-and-effect chain (CEC) analysis, engineering contradiction, physical contradiction, and substance-field analysis are used to conceptualise solutions that assist elderly people in their day-to-day pinching activities. Results: Based on the segmentation principle, a finger assistant concept powered by a miniature linear actuator is recommended. Specific product development processes are used to further conceptualise the actuation system. The study concluded that the chosen concept should use a DC motor to actuate fingers through tendon cables triggered by a push start button. Conclusions: Finger pinch degradation worsens the quality of life of the elderly. A finger grip enhancer that assists in day-to-day activities may be an effective option for elderly people, not only for their physical but also their mental well-being in society.

Keywords: TRIZ; conceptualisation; design; elderly; finger grip.

MeSH terms

  • Activities of Daily Living*
  • Aged
  • Concept Formation*
  • Hand Strength
  • Humans
  • Quality of Life

Associated data

  • figshare/10.6084/m9.figshare.14498649

Grants and funding

The author(s) declared that no grants were involved in supporting this work.