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Table representation of search results timeline featuring number of search results per year.
Year | Number of Results |
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2021 | 1 |
2022 | 2 |
2023 | 1 |
2024 | 0 |
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Page 1
Evaluating the Acceptance of Cinematic Virtual Reality-Based Applications for Rehabilitative Interventions in Schizophrenia.
Games Health J. 2022 Sep 8. doi: 10.1089/g4h.2021.0223. Online ahead of print.
Games Health J. 2022.
PMID: 36074091
Immersive and desktop virtual reality in virtual fashion stores: a comparison between shopping experiences.
Ricci M, Evangelista A, Di Roma A, Fiorentino M.
Ricci M, et al. Among authors: evangelista a.
Virtual Real. 2023 May 16:1-16. doi: 10.1007/s10055-023-00806-y. Online ahead of print.
Virtual Real. 2023.
PMID: 37360805
Free PMC article.
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What, How, and Why are Visual Assets Used in Industrial Augmented Reality? A Systematic Review and Classification in Maintenance, Assembly, and Training (From 1997 to 2019).
Gattullo M, Evangelista A, Uva AE, Fiorentino M, Gabbard JL.
Gattullo M, et al. Among authors: evangelista a.
IEEE Trans Vis Comput Graph. 2022 Feb;28(2):1443-1456. doi: 10.1109/TVCG.2020.3014614. Epub 2021 Dec 30.
IEEE Trans Vis Comput Graph. 2022.
PMID: 32759085
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