Hikikomori and gaming disorder tendency: A case-control online survey for nonworking adults
Psychiatry Clin Neurosci
.
2024 Jan;78(1):77-78.
doi: 10.1111/pcn.13614.
Epub 2023 Nov 27.
Authors
Taisei Kubo
1
,
Kazumasa Horie
1
2
,
Toshio Matsushima
1
,
Masaru Tateno
3
,
Toshihide Kuroki
2
,
Tomohiro Nakao
1
,
Takahiro A Kato
1
Affiliations
1
Department of Neuropsychiatry, Graduate School of Medical Sciences, Kyushu University, Fukuoka, Japan.
2
Department of Clinical Psychology Practice, Graduate School of Human-Environment Studies, Kyushu University, Fukuoka, Japan.
3
Tokiwa Child Development Center, Tokiwa Hospital, Sapporo, Japan.
PMID:
37904301
DOI:
10.1111/pcn.13614
No abstract available
Publication types
Letter
MeSH terms
Adult
Behavior, Addictive* / epidemiology
Case-Control Studies
Humans
Phobia, Social*
Surveys and Questionnaires
Video Games*
Supplementary concepts
hikikomori
Grants and funding
JPMJCR22N5/Core Research for Evolutional Science and Technology
JP21wm0425010/Japan Agency for Medical Research and Development
JP22H00494/Japan Society for the Promotion of Science
JP23H01044/Japan Society for the Promotion of Science