Survey on Hand-Based Haptic Interaction for Virtual Reality

IEEE Trans Haptics. 2023 Apr-Jun;16(2):154-170. doi: 10.1109/TOH.2023.3266199. Epub 2023 Jun 20.

Abstract

Interacting with virtual objects with haptic feedback directly using the user's hand (hand-based haptic interaction) has attracted increasing attention. Due to the high degrees of freedom of the hand, compared with tool-based interactive simulation using a pen-like haptic proxy, hand-based haptic simulation faces greater challenges, mainly including higher motion mapping and modeling difficulty of deformable hand avatars, higher computational complexity of contact dynamics, and nontrivial multi-modal fusion feedback. In this article, we aim to review key computing components for hand-based haptic simulation, and draw out major findings in this direction while analyzing the gaps toward immersive and natural hand-based haptic interaction. To this end, we investigate existing relevant studies on hand-based interaction with kinesthetic and/or cutaneous display in terms of virtual hand modeling, hand-based haptic rendering, and visuo-haptic fusion feedback. By identifying current challenges, we finally highlight future perspectives in this field.

Publication types

  • Research Support, Non-U.S. Gov't
  • Review

MeSH terms

  • Computer Simulation
  • Feedback
  • Hand
  • Haptic Technology
  • Humans
  • Touch Perception*
  • User-Computer Interface
  • Virtual Reality*