Virtual and Augmented Reality in Spine Surgery: A Systematic Review

World Neurosurg. 2023 May:173:96-107. doi: 10.1016/j.wneu.2023.02.068. Epub 2023 Feb 21.

Abstract

Background: Augmented reality (AR) and virtual reality (VR) implementation in spinal surgery has expanded rapidly over the past decade. This systematic review summarizes the use of AR/VR technology in surgical education, preoperative planning, and intraoperative guidance.

Methods: A search query for AR/VR technology in spine surgery was conducted through PubMed, Embase, and Scopus. After exclusions, 48 studies were included. Included studies were then grouped into relevant subsections. Categorization into subsections yielded 12 surgical training studies, 5 preoperative planning, 24 intraoperative usage, and 10 radiation exposure.

Results: VR-assisted training significantly reduced penetration rates or increased accuracy rates compared to lecture-based groups in 5 studies. Preoperative VR planning significantly influenced surgical recommendations and reduced radiation exposure, operating time, and estimated blood loss. For 3 patient studies, AR-assisted pedicle screw placement accuracy ranged from 95.77% to 100% using the Gertzbein grading scale. Head-mounted display was the most common interface used intraoperatively followed by AR microscope and projector. AR/VR also had applications in tumor resection, vertebroplasty, bone biopsy, and rod bending. Four studies reported significantly reduced radiation exposure in AR group compared to fluoroscopy group.

Conclusions: AR/VR technologies have the potential to usher in a paradigm shift in spine surgery. However, the current evidence indicates there is still a need for 1) defined quality and technical requirements for AR/VR devices, 2) more intraoperative studies that explore usage outside of pedicle screw placement, and 3) technological advancements to overcome registration errors via the development of an automatic registration method.

Keywords: Augmented reality; Head-mounted display; Heads-up display; Minimally invasive spinal surgery; Pedicle screws; Virtual reality.

Publication types

  • Systematic Review
  • Review

MeSH terms

  • Augmented Reality*
  • Humans
  • Neurosurgical Procedures
  • Pedicle Screws*
  • Surgery, Computer-Assisted* / methods
  • Virtual Reality*