High-speed Training in a Specific Context in Soccer: Transition Games

Int J Sports Med. 2022 Sep;43(10):881-888. doi: 10.1055/a-1794-9567. Epub 2022 Mar 10.

Abstract

The aims of this study were to compare the load of three tasks designed to train features of soccer: a transition game, a small-sided game with a change of playing area, and a large-sided game. Twenty young elite players performed these tasks. Variables measured were total distance covered (DC), distance covered at 14.0-17.9 km·h-1 (DC 14.0-17.9 km·h-1), distance covered at 18.0-21 km·h-1 (DC 18-21 km·h-1), distance covered > 21 km·h-1 (DC>21 km·h-1), peak speed, accelerations and decelerations > 1.0 and > 2.5 m·s-2, player load, and rate of perceived exertion. Transition games produced greater DC 18-21 km·h-1, DC>21 km·h-1, peak speed and Acc>2.5 m·s-2 than the other drills (p<0.01) and higher DC 14-17.9 km·h-1 (p<0.01), Dec>1 m·s-2 (p<0.05) and Dec>2.5 m·s-2 (p<0.01) than the large-sided game. Both sided games produced more DC (p<0.01), Acc>1 m·s-2 (p<0.01) and player load (p<0.01 and p<0.05, respectively) than the transition game. During the small-sided game, significantly higher DC 14-17.9 km·h-1, DC 18-21 km·h-1 and DC>21 km·h-1 were recorded in comparison with the large-sided game (p<0.01). The studied parameters showed lower variation in the transition game. Coaches could use transition games to train high speed running in counter-attack contexts.

MeSH terms

  • Acceleration
  • Athletic Performance*
  • Humans
  • Physical Exertion
  • Running*
  • Soccer*