The effect of perceptual-motor continuity compatibility on the temporal control of continuous and discontinuous self-paced rhythmic movements

Hum Mov Sci. 2021 Apr:76:102761. doi: 10.1016/j.humov.2021.102761. Epub 2021 Jan 20.

Abstract

One of the questions yet to be fully understood is to what extent the properties of the sensory and the movement information interact to facilitate sensorimotor integration. In this study, we examined the relative contribution of the continuity compatibility between motor goals and their sensory outcomes in timing variability. The variability of inter-response intervals was measured in a synchronization-continuation paradigm. Participants performed two repetitive movement tasks whereby they drew circles either using continuous or discontinuous self-paced movements while receiving discrete or continuous auditory feedback. The results demonstrated that the effect of perceptual-motor continuity compatibility may be limited in self-paced auditory-motor synchronization as timing variability was not significantly influenced by the continuity of the feedback or the continuity compatibility between feedback and the movement produced. In addition, results suggested that the presence of salient perceptual events marking the completion of the time intervals elicited a common timing process in both continuous and discontinuous circle drawing, regardless of the continuity of the auditory feedback. These findings open a new line of investigation into the role of the discriminability and reliability of the event-based information in determining the nature of the timing mechanisms engaged in continuous and discontinuous self-paced rhythmic movements.

Keywords: Auditory-motor interactions; Circle drawing; Continuity; Continuous movement; Discontinuous movement.

MeSH terms

  • Adult
  • Feedback, Sensory*
  • Female
  • Humans
  • Male
  • Motor Skills / physiology*
  • Movement / physiology*
  • Psychomotor Performance / physiology*
  • Reproducibility of Results
  • Time Perception / physiology*
  • Young Adult