Edge of the Present: A Virtual Reality Tool to Cultivate Future Thinking, Positive Mood and Wellbeing

Int J Environ Res Public Health. 2020 Dec 28;18(1):140. doi: 10.3390/ijerph18010140.

Abstract

Depression and suicidality are characterized by negative imagery as well as impoverished positive imagery. Although some evidence exists supporting the link between positive imagery and enhanced mood, much work needs to be done. This study explored the impact of an immersive virtual reality experience (Edge of the Present-EOTP) on an individual's mood, state of well-being, and future thinking. Using a 10-min mixed reality experience, 79 individuals explored virtual landscapes within a purposefully built, physical room. A pre and post survey containing mental health measures were administered to each participant. An optional interview following the virtual work was also conducted. The results indicated that positive mood and well-being increased significantly post-intervention. Hopelessness scores and negative mood decreased, whilst sense of presence was very high. This pilot study is among the first to assess the feasibility of a mixed reality experience as a potential platform for depression and suicide prevention by increasing well-being and mood as well as decreasing hopelessness symptoms.

Keywords: depression; future thinking; hopelessness; mixed reality; mood; negative imagery; suicide; virtual reality; well-being.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Adolescent
  • Adult
  • Affect*
  • Aged
  • Female
  • Humans
  • Male
  • Mental Health*
  • Middle Aged
  • Pilot Projects
  • Surveys and Questionnaires
  • Virtual Reality*
  • Young Adult