Audio-video virtual reality environments in building acoustics: An exemplary study reproducing performance results and subjective ratings of a laboratory listening experiment

J Acoust Soc Am. 2019 Sep;146(3):EL310. doi: 10.1121/1.5126598.

Abstract

The present study adopted a human-centred approach to explore the potential of audio-video Virtual Reality (VR) to evaluate indoor noise protection by building characteristics. Different background speech conditions, convolved with sound insulation filters of adjacent office rooms, were presented in a VR office environment and the effects on cognitive performances and subjective ratings were measured. The found effect patterns were the same as those obtained in a real laboratory setting reported by Schlittmeier, Hellbrück, Thaden, and Vorländer. [(2008). Ergonomics 51, 719-736]. This exemplary study promises various options for research on noise effects by the use of virtual built environments which are of high plausibility and unlimited variability.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Acoustics*
  • Adult
  • Audiometry
  • Female
  • Humans
  • Male
  • Memory*
  • Mental Recall
  • Noise*
  • Psychoacoustics*
  • Reproducibility of Results
  • Sound*
  • Speech Perception*
  • Virtual Reality*
  • Young Adult