Towards a Switchable AR/VR Near-eye Display with Accommodation-Vergence and Eyeglass Prescription Support

IEEE Trans Vis Comput Graph. 2019 Nov;25(11):3114-3124. doi: 10.1109/TVCG.2019.2932238. Epub 2019 Aug 12.

Abstract

In this paper, we present our novel design for switchable AR/VR near-eye displays which can help solve the vergence-accommodation-conflict issue. The principal idea is to time-multiplex virtual imagery and real-world imagery and use a tunable lens to adjust focus for the virtual display and the see-through scene separately. With this novel design, prescription eyeglasses for near- and far-sighted users become unnecessary. This is achieved by integrating the wearer's corrective optical prescription into the tunable lens for both virtual display and see-through environment. We built a prototype based on the design, comprised of micro-display, optical systems, a tunable lens, and active shutters. The experimental results confirm that the proposed near-eye display design can switch between AR and VR and can provide correct accommodation for both.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Augmented Reality*
  • Computer Graphics*
  • Equipment Design
  • Eyeglasses
  • Holography
  • Humans
  • Image Processing, Computer-Assisted / methods*
  • Virtual Reality*