Resonant Frequency Skin Stretch for Wearable Haptics

IEEE Trans Haptics. 2019 Jul-Sep;12(3):247-256. doi: 10.1109/TOH.2019.2917072. Epub 2019 May 16.

Abstract

Resonant frequency skin stretch uses cyclic lateral skin stretches matching the skin's resonant frequency to create highly noticeable stimuli, signifying a new approach for wearable haptic stimulation. Four experiments were performed to explore biomechanical and perceptual aspects of resonant frequency skin stretch. In the first experiment, effective skin resonant frequencies were quantified at the forearm, shank, and foot. In the second experiment, perceived haptic stimuli were characterized for skin stretch actuations across a spectrum of frequencies. In the third experiment, perceived haptic stimuli were characterized by different actuator masses. In the fourth experiment, haptic classification ability was determined as subjects differentiated haptic stimulation cues while sitting, walking, and jogging. Results showed that subjects perceived stimulations at, above, and below the skin's resonant frequency differently: stimulations lower than the skin resonant frequency felt like distinct impacts, stimulations at the skin resonant frequency felt like cyclic skin stretches, and stimulations higher than the skin resonant frequency felt like standard vibrations. Subjects successfully classified stimulations while sitting, walking, and jogging, perceived haptic stimuli was affected by actuator mass, and classification accuracy decreased with increasing speed, especially for stimulations at the shank. This paper could facilitate more widespread use of wearable skin stretch. Potential applications include gaming, medical simulation, and surgical augmentation, and for training to reduce injury risk or improve sports performance.

Publication types

  • Research Support, Non-U.S. Gov't
  • Research Support, U.S. Gov't, Non-P.H.S.

MeSH terms

  • Adult
  • Biomechanical Phenomena
  • Equipment Design
  • Feedback, Sensory*
  • Humans
  • Male
  • Physical Stimulation
  • Skin Physiological Phenomena*
  • Touch Perception*
  • Touch*
  • Vibration
  • Wearable Electronic Devices*
  • Young Adult