Home-Based Training Support for Stroke Patients Using the Leap Motion and StandInExercise Stand

Stud Health Technol Inform. 2018:251:55-58.

Abstract

Rehabilitation aims at brain rewiring through intensive practice following brain injury. This paper presents a new supportive mechanism that will be used to isolate wrist movement and in combination to the use of serious games, to act as a motivational tool to improve adherence during home-based practice. The paper describes the proposed methodology employed to carry out the home-based programme while leap motion is used to monitor and evaluate these exercises.

Keywords: Gamification; Rehabilitation; Technology; User-feedback.

MeSH terms

  • Equipment Design
  • Exercise Therapy*
  • Humans
  • Movement*
  • Self-Help Devices*
  • Stroke
  • Stroke Rehabilitation*
  • Training Support
  • Virtual Reality
  • Wrist