Implementation of a virtual dispensing simulator to support US pharmacy education

Curr Pharm Teach Learn. 2017 Jul;9(4):511-520. doi: 10.1016/j.cptl.2017.03.018. Epub 2017 May 30.

Abstract

Introduction: A key element for pharmacy practice defined by the Accreditation Council for Pharmacy Education (ACPE) is medication use systems management. A web-based community pharmacy simulation originally created for Australian pharmacy students was adapted for pharmacy students in the United States (US). The objective of this study was to collaboratively adapt an existing international simulation program for utility in the US and measure student perceptions of a web-based community pharmacy simulation program in three US schools of pharmacy.

Methods: An Australian development team in collaboration with US pharmacy school faculty modified the existing MyDispense software to create a virtual environment that accurately represented US community pharmacy practice. Students at three US schools of pharmacy used the newly adapted version of MyDispense and were surveyed on their prior experience in community pharmacy and their perceptions of MyDispense as a learning tool.

Results: Overall 241 (44%) students completed the satisfaction survey. Approximately 40% of these students worked in a community pharmacy before starting pharmacy school. Most students agreed or strongly agreed that MyDispense was straightforward to learn (76%), was more realistic than addressing similar paper cases (73%), and offered a learning opportunity to safely make errors (84%). Qualitative thematic analysis revealed that MyDispense allowed students to practice how to gather patient information and ask appropriate questions, counsel patients, and practice the dispensing process.

Discussion and conclusions: Response to the US version of My Dispense is positive and proves to be a viable option for introducing and reinforcing community pharmacy practice skills to students during in their pharmacy education.

Keywords: Drug dispensing; MyDispense; Pharmacy; Simulated learning environment.

MeSH terms

  • Curriculum / trends
  • Education, Pharmacy / methods*
  • Education, Pharmacy / standards
  • Equipment Design / standards
  • Humans
  • Medication Systems / statistics & numerical data*
  • Problem-Based Learning / methods
  • Problem-Based Learning / standards
  • Simulation Training / methods*
  • Software Design
  • Surveys and Questionnaires
  • Technology, Pharmaceutical / instrumentation
  • Technology, Pharmaceutical / organization & administration
  • United States