Design and test of a Microsoft Kinect-based system for delivering adaptive visual feedback to stroke patients during training of upper limb movement

Med Biol Eng Comput. 2017 Nov;55(11):1927-1935. doi: 10.1007/s11517-017-1640-z. Epub 2017 Mar 25.

Abstract

The present paper describes the design and test of a low-cost Microsoft Kinect-based system for delivering adaptive visual feedback to stroke patients during the execution of an upper limb exercise. Eleven sub-acute stroke patients with varying degrees of upper limb function were recruited. Each subject participated in a control session (repeated twice) and a feedback session (repeated twice). In each session, the subjects were presented with a rectangular pattern displayed on a vertical mounted monitor embedded in the table in front of the patient. The subjects were asked to move a marker inside the rectangular pattern by using their most affected hand. During the feedback session, the thickness of the rectangular pattern was changed according to the performance of the subject, and the color of the marker changed according to its position, thereby guiding the subject's movements. In the control session, the thickness of the rectangular pattern and the color of the marker did not change. The results showed that the movement similarity and smoothness was higher in the feedback session than in the control session while the duration of the movement was longer. The present study showed that adaptive visual feedback delivered by use of the Kinect sensor can increase the similarity and smoothness of upper limb movement in stroke patients.

Keywords: Microsoft Kinect; Movement smoothness; Stroke; Visual feedback.

MeSH terms

  • Aged
  • Feedback, Sensory / physiology*
  • Humans
  • Middle Aged
  • Movement / physiology*
  • Recovery of Function / physiology
  • Stroke / physiopathology*
  • Stroke Rehabilitation / methods
  • Upper Extremity / physiology*