Kinect-Based Virtual Game for the Elderly that Detects Incorrect Body Postures in Real Time

Sensors (Basel). 2016 May 16;16(5):704. doi: 10.3390/s16050704.

Abstract

Poor posture can result in loss of physical function, which is necessary to preserving independence in later life. Its decline is often the determining factor for loss of independence in the elderly. To avoid this, a system to correct poor posture in the elderly, designed for Kinect-based indoor applications, is proposed in this paper. Due to the importance of maintaining a healthy life style in senior citizens, the system has been integrated into a game which focuses on their physical stimulation. The game encourages users to perform physical activities while the posture correction system helps them to adopt proper posture. The system captures limb node data received from the Kinect sensor in order to detect posture variations in real time. The DTW algorithm compares the original posture with the current one to detect any deviation from the original correct position. The system was tested and achieved a successful detection percentage of 95.20%. Experimental tests performed in a nursing home with different users show the effectiveness of the proposed solution.

Keywords: Kinect; dynamic time warping algorithm; elderly; postural control; virtual game.

MeSH terms

  • Aged
  • Algorithms*
  • Exercise
  • Exercise Therapy*
  • Humans
  • Posture*