Evidence-based development and first usability testing of a social serious game based multi-modal system for early screening for atypical socio-cognitive development

Stud Health Technol Inform. 2015:217:48-54.

Abstract

At current, screening for, and diagnosis of, autism spectrum disorders (ASD) are based on purely behavioral data; established screening tools rely on human observation and ratings of relevant behaviors. The research and development project in the focus of this paper is aimed at designing, creating and evaluating a social serious game based multi-modal, interactive software system for screening for high functioning cases of ASD at kindergarten age. The aims of this paper are (1) to summarize the evidence-based design process and (2) to present results from the first usability test of the system. Game topic, candidate responses, and candidate game contents were identified via an iterative literature review. On this basis, the 1st partial prototype of the fully playable game has been created, with complete data recording functionality but without the decision making component. A first usability test was carried out on this prototype (n=13). Overall results were unambiguously promising. Although sporadic difficulties in, and slightly negative attitudes towards, using the game occasionally arose, these were confined to non-target-group children only. The next steps of development include (1) completing the game design; (2) carrying out first large-n field test; (3) creating the first prototype of the decision making component.

MeSH terms

  • Autism Spectrum Disorder / diagnosis*
  • Child
  • Evidence-Based Practice
  • Eye Movements / physiology
  • Female
  • Humans
  • Language Development Disorders / diagnosis
  • Male
  • Mass Screening / methods*
  • Software Design
  • Video Games*