The role of virtual motor rehabilitation: a quantitative analysis between acute and chronic patients with acquired brain injury

IEEE J Biomed Health Inform. 2014 Jan;18(1):391-8. doi: 10.1109/JBHI.2013.2272101.

Abstract

Acquired brain injury (ABI) is one of the main problems of disability and death in the world. Its incidence and survival rate are increasing annually. Thus, the number of chronic ABI patients is gradually growing. Traditionally, rehabilitation programs are applied to postacute and acute patients, but recent publications determine that chronic patients may benefit from rehabilitation. Also, in the last few years, the potential of virtual rehabilitation (VR) systems has been demonstrated. However, until now, no previous studies have been carried out to compare the evolution of chronic patients with acute patients in a VR program. To perform this study, we developed a VR system for ABI patients. The system, vestibular virtual rehabilitation (V2R), was designed with clinical specialists. V2R has been tested with 21 people ranging in age from 18 to 80 years old that were classified in two groups: chronic patients and acute patients. The results demonstrate a similar recovery for chronic and acute patients during the intervention period. Also, the results showed that chronic patients stop their improvement when they finish their training. This conclusion encourages us to direct our developments toward VR systems that can be easily integrated at home, allowing chronic patients to have a permanent VR training program.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Acute Disease
  • Adult
  • Aged
  • Analysis of Variance
  • Brain Injuries / rehabilitation*
  • Chronic Disease
  • Disabled Persons / rehabilitation*
  • Female
  • Humans
  • Male
  • Middle Aged
  • Recovery of Function
  • Rehabilitation* / instrumentation
  • Rehabilitation* / methods
  • User-Computer Interface*