Effect of Wii-intervention on balance of children with poor motor performance

Res Dev Disabil. 2013 Sep;34(9):2996-3003. doi: 10.1016/j.ridd.2013.06.008. Epub 2013 Jul 2.

Abstract

The purpose of this study was to investigate the effects of training with the Wii-balance board on balance and balance-related skills of children with poor motor performance. Twenty-nine children (23 boys, 6 girls; aged 7-12 years) participated in this study and were randomly assigned to an experimental and control group. All children scored below the 16th percentile on a standardized test of motor ability and balance skills (Movement Assessment Battery for children (M-ABC-2)). Before and after a six-week Wii-intervention (M=8h, 22 min, SD=53 min), the balance skills of the experimental group and control group were measured with the M-ABC-2 and the Bruininks-Oseretsky test of motor proficiency (BOT-2). Both groups improved on all tests. The M-ABC-2 and the BOT-2 total balance-scores of the experimental group improved significantly from pre to post intervention, whereas those of the control group showed no significant progress. This resulted in significant interaction-effects, favoring the experimental children. No transfer-effects of the intervention on balance-related skills were demonstrated. Our findings showed that the Wii-balance board is an effective intervention for children with poor balance control. Further development and investigation of the intervention could be directed toward the implementation of the newly acquired balance-skills in daily life.

Keywords: BOT-2; Balance; Bruininks–Oseretsky test of motor proficiency-two; Children; M-ABC-2; Motor performance; Movement-Assessment Battery for children-two; Wii; Wii-balance board with Nintendo-Wii-fit plus® software; Wii-intervention.

Publication types

  • Randomized Controlled Trial

MeSH terms

  • Child
  • Female
  • Humans
  • Male
  • Motor Skills / physiology*
  • Motor Skills Disorders / physiopathology*
  • Motor Skills Disorders / rehabilitation*
  • Movement / physiology
  • Postural Balance / physiology*
  • Treatment Outcome
  • Video Games*