Applying graphics processor units to Monte Carlo dose calculation in radiation therapy

J Med Phys. 2010 Apr;35(2):120-2. doi: 10.4103/0971-6203.62198.

Abstract

We investigate the potential in using of using a graphics processor unit (GPU) for Monte-Carlo (MC)-based radiation dose calculations. The percent depth dose (PDD) of photons in a medium with known absorption and scattering coefficients is computed using a MC simulation running on both a standard CPU and a GPU. We demonstrate that the GPU's capability for massive parallel processing provides a significant acceleration in the MC calculation, and offers a significant advantage for distributed stochastic simulations on a single computer. Harnessing this potential of GPUs will help in the early adoption of MC for routine planning in a clinical environment.

Keywords: Graphics processor unit; Monte Carlo.